Sun Towers milestone reached!

DADIU_Team4_2013_FrontpageIn the past weeks, we’ve been working hard on our next game. We finally made it, and released it, meeting our deadline.

The game’s called Sun Towers. We’ve been working in a 20-people team for 6 months in order to ship this game to the Android Store, and hopefully, expand upon it and port it to iOS, as well.

Get more info about the game here!

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Nominated game and trip to Spain

theOriginalOur game Out of Darkness: Rebirth has been nominated for a prize in a Spanish Videogame Contest!

We’ve been invited to go to Bilbao, where the convention will take place!
We will showcase the game, give a talk on how we made it and attend the awards ceremony.

Things are getting awesome!

Out of Darkness at SpilBar

1236404_10151845941391413_494237258_n (1)We presented our Out of Darkness Demo at SpilBar on September 12th. It was a great success!

People responded positively to the atmosphere and gameplay, and many got really creeped out at the nuns and ghosts! We even got a picture with Richard Garfield playing the game! Mr. Garfield is a really cool guy.

We’ve also submitted the game to Alhóndiga Bilbao’s hoPlay Videogame Contest in Spain, and have planned to expand upon the game, with two more levels in the Orphanage (Classroom Wing and Nuns’ Wing), with new puzzles and escape sequences.

Read more about the game and watch its trailer here.

Go Go Moses!

We’ve finished Go Go Moses, a 5-day DADIU mini-game in a team of 17 people! It was tough but we made it, and ended up with a pretty exciting game! I played the role of Game Designer.

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More info (and the game) here!

 

 

I want to fly!

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‘I want to fly over the forest, Mother, and out of this village. I want to explore the world around me.’

‘I want to fly’ is a 2D adventure game about a young Leonardo da Vinci living in a small village, as he dreams of inventing wonderful artifacts, flying over the forest and exploring the fantasy world around him.

Leo will spend his days exploring the forests and caves around his village, running errands for the villagers and getting new ideas and materials for his inventions. At night, he will return home to tell his sick mother about his plans and adventures, and craft new inventions in his workshop.

By observing nature, Leo can sketch concepts (flying bird, thick trunk, fireflies), and get the necessary materials (wood, rocks, glue) by completing requests and exploring the outskirts of the village. In his Dad’s workshop, he can combine concepts in order to make plans and craft inventions such as ‘bouncy shoes’, ‘wooden bike’ and ‘small aeroplane’.

These inventions will act as power ups and vehicles, and open up new places for him to explore, as well as helping villagers with their work and making his village pretty (baker’s cart, farmer’s sprinkler, city lamp). The village will progressively incorporate his inventions to show the player’s progress.

‘I want to fly’ aims to be a light-hearted kid’s adventure with a coming-of-age story about living in a small town, exploring forests and caves, meeting magical creatures and creating wonderful inventions.