Well, semester’s over.
I’ve been chosen to attend DADIU as a Game Designer, which is quite cool, and I’m thrilled about. I’ve finished a report on Game Design and business plan for a couple of courses. And we’ve finished a vertical slice of Out of Darkness, which you can see here.
So far, we may continue working on Out of Darkness and finally get Way to the Promised Land ported to iOS. Apart from that, there are a couple of ideas I want to prototype (and at last have some free time to do so).
Also, I got a danish haircut.
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